Operation Null Mind 0.4.1
A 2D roguelike top down shooter game made with SDL2
 
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EnvironmentTileData Struct Reference

Global tile data container. More...

#include <tiles.h>

Public Attributes

EnvironmentTileResources resources
 Loaded tile resources.
 
EnvironmentTileConfig config
 Tile configuration.
 

Detailed Description

Global tile data container.

Member Data Documentation

◆ config

EnvironmentTileConfig EnvironmentTileData::config

Tile configuration.

◆ resources

EnvironmentTileResources EnvironmentTileData::resources

Loaded tile resources.


The documentation for this struct was generated from the following file: